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AI Insights · Timothy · April 2023

Top 5 Third Person Games on iOS in Kuwait Q1 2023

Discover the performance trends of the top 5 third person games on iOS in Kuwait during Q1 2023, including weekly downloads, revenue, and active users.

Top 5 Third Person Games on iOS in Kuwait Q1 2023

The first quarter of 2023 saw notable performance among the top 5 third person games on iOS in Kuwait. Here's a detailed look at their trends in weekly downloads, revenue, and active users, based on data from Sensor Tower.

PUBG MOBILE

Throughout Q1 2023, PUBG MOBILE experienced fluctuations in weekly revenue, starting at around $112K in late December and seeing a dip to approximately $41K in early January. The revenue then varied, peaking at nearly $105K by the end of March. Weekly downloads showed an incremental rise, starting at approximately 1.4K and reaching 2.5K by the end of the quarter. Active users saw a slight decrease in January, from around 102K to 97K, but rebounded to end the quarter at approximately 101K.

Genshin Impact: Natlan Launch

Genshin Impact: Natlan Launch's weekly revenue saw a significant peak of about $13.9K in early February, with fluctuations throughout the quarter, closing at $6.7K by the end of March. Weekly downloads had a noticeable spike to around 576 in mid-January but generally remained below 500 for most of the quarter. Active users were relatively stable, starting at around 8.1K and ending the quarter at approximately 8.1K, despite some minor fluctuations.

ONE PIECE Bounty Rush

ONE PIECE Bounty Rush experienced a varied revenue trend, with a notable peak at approximately $7.4K in late January. Weekly downloads gradually declined from around 245 in late December to just 76 by the end of March. The active user count was fairly consistent, starting at about 3.8K and ending at approximately 2.9K, with minor dips and rises in between.

Dynasty Legends 2

Dynasty Legends 2's weekly revenue showed fluctuations, peaking at around $7.6K in late January and ending the quarter at approximately $1.9K. Weekly downloads were relatively low, with a peak of 76 in late January and remaining below 60 for most of the quarter. The game saw an increase in active users from 52 in late December to 73 by the end of March.

Ni no Kuni: Cross Worlds

Ni no Kuni: Cross Worlds had a peak weekly revenue of approximately $5.2K in late February, with variations throughout the quarter, closing at around $1.8K by the end of March. Download numbers were minimal, with no significant peaks. Active users showed a steady decline from 103 in late December to around 38 by the end of March.

For more in-depth insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023